Blog post 2. – Is it “GIF” or “JIF”??

“Bao-on-an-adventure 2.0 .gif”


  1. a lossless format for image files that supports both animated and static images.
    “a GIF image” – a file in GIF format.
    plural noun: GIFs
1980s: acronym from graphic interchange format

You would think that pasting a picture of your head on a .gif should not be that difficult of a task… Well let me tell you one thing, persistence is key. But as you may know that on average, there are 24-25 pictures previewed per second on a regular television screen. And of course newer high-end televisions have more frames-per-second (Fps Hz), and previews more pictures per second. A .gif usually consist of fewer pictures per second. More-a-like a slow/choppy projected video. Therefore in the duration of a .gif; usually 3 seconds, might not need more than 26-30 pictures. A .gif usually repeats itself indefinitely, therefore the motive of a .gif will be projected multiple times. So even though there surely is a more efficient way of pasting my head on 26-30 pictures, and scaling it to place – the result is by my standards, quite amusing.

The blog-post prior to this blog-post roughly introduced the course I am attending #NetworkNarrative, and what it consist of. Our course captain Dr. Mia Zamora goes by her field of dynamic learning, and lets her students change the discourse of per-say the narrative of the network. And a great way of exemplifying this is through memes. Last blog-post included the basics of memes. This post takes that experience and mends it to moving images, precisely that of what .gifs does. The last blog-post featured the same .gif/meme, but it was missing one point. In this post that missing point was patched and fixed. And resulted in the .gif featured above.

Because of work-related reasons, the reflections of this blog-post is a bit neglected. But still keeping up with digital arts and a wonderful guest lecture, Leonardo Flores – regarding Third Gen Electronic Literature, on the 31 of January 2018. There is a lot of new and interesting terms and topics that I have yet to dig in to. So to set a goal for my next blog-post is to be more direct on the content of what that week discussed, and tie it to maybe something personal, or/and get the blog to look at the world using the newly given #NetNarr eye lenses. Signing off this blog-post with the words of wisdom; It’s only fair to share… 

Check out my latest #DDA’s right here:

One of which included Napoleon Bonaparte, and the famous Napoleons cake!

And more!

The making of digital artifacts

It is fascinating to see the process from finding an idea for a digital artifact to creating it with the available tools. For me, the most fascinating part of the whole process is the spark that ignites the creative mind of someone, and results in an idea for a digital artifact. The part where something triggers your brain to come up with an idea which later might turn out to something more than just an idea. What is it that ignites that spark? What triggers the brain to become creative?

As a football fan, i saw many examples of digital artifacts being born into the digital world this week. When you are a fan of a team, you always imagine certain scenarios for your team. Your mind gets creative and simulates different scenarios that you are interested in becoming real. This week i saw the end of the famous “transfer window”: The period where every fan imagines that their footballing idol will wear their favorite teams shirt. This mindset creates a new gateway for digital art to be created. Overlaying of pictures or making collages, methods of creating digital art have been plenty! If only some of the pictures reflected reality…

Thanks to our special guest lecturer for the course this week, Dr. Leonardo Flores. It was interesting to learn about the different generations of electronic literature. It was fascinating to learn about e-lit tools that were used in earlier days, since I haven’t been able to experience them all. I have used Flash in school, and i could clearly feel that it was inferior to other tools when it comes to creating digital artifacts. It is about time that we all move on to third generation of electronic literature, so more people can create digital artifacts to share.

Last week I promised to make DACA poetry. It was a concept i was very interesting in trying myself. I finished my DACA poetry and put it in a GIF we made on the course lab this week. GIFs are a second generation digital format and might not be around for much more as other formats have shown to be superior. So lets use the time this week to celebrate the existence of animated GIFs! Have you any GIFs that are memorable to you? Comment below!


That was all for this week. I am hoping to have even more interesting thoughts about digital genres to comment next week. Until then, bye!

New dimensions to explore

In a century where everything can be reproduced in industrial quantities, is there actually space for something original?

Walter Benjamin (1936), a philosopher, had been questioning about this topic : the relationship between the original and the copy. Since is a current theme let’s try to write some observations about it.

The word “original” has different meanings. A piece of art can be original in two ways: being something never seen or produced before, or the first piece created before a million copies. But there is in an interesting thing about copies. I think they have a kind of power because for a copy by and original art work everyone con create a new, and so original piece of art. So there is an interesting evolution from copy to original . This two concepts are so close and related.

aThe L.H.O.O.Q is a famous example of how a copy can transform itself in something new and never seen before. Just adding a pair of moustaches, Duchamp gave the Monna Lisa a different perspective and even a brand new meaning.

Duchamp and the Dadaism are just the first step in terms of evolution of art in order to arrive to the Digital Art in our digital world. So, basically, the important difference between traditional art and the digital one is the reality they try to describe. As technology make progress, it allow us to discover a whole new dimension or reality that before doesn’t exist.

With the digital image, there is no inherent continuity, as in a real world object and it does not record or reproduce physical reality. The digital image consists of discrete modular elements, pixels based in algorithms, Mathematical formulations, bits, ecc…

An excellent example of what i’m talking about is Transcending Naturalism and Digital mimesis with artists such as William Latham and Dieter Huber.

Even if we live in the Digital Era, most of people have just a basic knowledge of it and so can’t understand deeply this kind of new art and even don’t know how to fully exploit its potential. Audience is still a bit hostile to this new artistic trend but will learn to appreciate and understand it through approach, discovery and exploration.

These are some of the steps Dr. Leonardo Flores described during a lecture about the Third Generation of Electronic Literature. This topic is about language centered art that engages the expressive potential of electronic and digital media. Dr. Flores showed us how the concept of literature is changed through the years, since the advent of Internet. In the Third Genetation, everyone that writes on the web can consider himself as a writer.

Clicca per vedere lo slideshow.

Just adding random tweets in a row, Pentametron creates original rhymes but it isn’t the only creator of electronic literature pieces because this sentences come from other peolple that shared them on Internet. This makes them accomplices and so seems like a group work.

Writing this blog every week gives me the chance to share my piece of electronic literature with the world. And this looks exciting to me.


Alchemical Memes


It’s weekend again, and it’s time for another blog post. This is my second post on this blog, any blog for all that matters. So it’s safe to say that I’m still not used to be writing like this.

I want to start off by saying I love the theme of the class. That might be the reason I did five DDAs this week. Despite of me doing five, I’d like to only show four of them in this post as these are directly related to alchemy, one of the themes for this class.

Finding symbols and songs related to alchemy wasn’t hard for me at all. I instantly knew what songs and symbols to use in my DDAs. Ghostemane is a musician I enjoy quite a bit. One of the central themes in his songs is alchemy. He often refers to alchemists like John Dee. That’s why I used The Monas Hieroglyphica in one of the DDAs. I’m also a big fan of Harry Potter, which is the reason I used the symbol of the Deathly Hallows. This symbol also has striking similarities to the #NetNarr logo.




The other theme for #NetNarr is mockery and foolery. «Narr» in Norwegian means exactly this. It can also mean jester and clown. You get the point. We like to have fun in this class. When you combine this with Digital Culture you get memes.

According to Oxford Dictionary a meme is «an image, video, piece of text, etc., typically humorous in nature, that is copied and spread rapidly by Internet users, often with slight variations.»

I found it quite exciting to make memes in class as I both make and look at memes on the regular.

Below I’ll show a few memes I made in class.

Here are three of the memes I made. Doing DDAs and writing blog posts are both important things in #NetNarr. Therefore I chose to make a couple memes about this.


It has been a bit of a struggle to get the books I need for class. Of course I had to make a couple memes of this matter as well. I just recently got my hands on the last book I needed.

I think it’s time for me to end this post. Here’s a last meme for you to enjoy.



In the third week of #Netnarr we were given the task of making memes! I spilled my tea to everyone and made a meme telling a dirty secret;


Okay. It was my boyfriend’s idea but still! Smart, isnt it? I also made another memabout e but I deleted it cus yeah… It wasnt great.

Anyway. This week I misunderstood completely and skipped the class on Tuesday. Turns out the lecture on Thursday was actually cancelled, and not Tuesday… The downside of not being a native speaker of English and also being a flop in general! (I’M SORRY!!)

Therefore I don’t have a lot of things to reflect upon this week. We did however have a special lecture on Wednesday that was quite interesting. Dr. Leonardo Flores spoke «Third Generation Electronic Literature» and went though some of the first digital literary art pieces throughout history, as well as explaining what the differences were between first, secound and third generation. I enjoyed learning about that. Especially being introduced to the terms «pre-web», «text-heavy» and «hypertexts» (about the first generation) really intruiged me. We’ve really come a long way since then!

This was my DDA for this week:

See you next week! Hopefully I’ll have more to write about. I should also start reflecting right after class and not at the end of the week where I’ve forgotten most of what we’ve learned… I’ll do that for next week.

Educated meme-machine

If anyone had told me that meme-making would be a part of my education, I would not believe them. Apparently, meme-making became a part of my education, and that’s awesome.

This week has been interesting and exciting in many ways. The week started with a lecture in the computer lab on Monday. In this lecture we made memes and learned about the history behind memes. In the fourteen years I have had of school, this lecture was the best. It was a good way to be creative. On Tuesday, we learned about digital art and history. I found out that it was a lot of different types of artworks in the digital world. A lot of the things that was considered as digital art was things that I have heard about or used, but never thought about as art. One thing that really interested me was the digital art that Lillian Schwartz made. Where you composite & collage. She made the artwork “Mona Leo” this way.

The lecture about electronic literature was interesting. I was surprised about all the different types of electronic that has been through the years, especially when I was told that it is three generations of it. I have never though about that. The different types of electronic literature were interesting, and I liked all the possible methods and presentations of this literature. It was cool and will have an effect on the reader. I like the twitter bots that Leonardo Flores presented. A clear favorite was the twitter bot @Pentametron. That was a cool and fun bot.

I wasn’t sure what this semester and subject would be like, and what it really was about. To be honest I did not know what this bachelor’s degree in Digital Culture would be like. This week I have experienced what this education consists of and I am really excited what my education will result in and especially what this semester in DIKULT103 will be. I am really looking forward to this spring. “I have no egrets”.

I have done a few DDA’s and used twitter a lot. I think it is a fun way to kind of combine the study with social medias. I like how we are encouraged to be creative, and that there are few limits for what’s wrong and what’s right in the DDA’s. This week I did the #dda132 and I think it was hilarious. The DDA consisted of writing something in Google translate and translate it from English to other languages, and then back to English again. Later I tried to translate song texts and poems and it was a fun thing to do when I was bored. The results always changed, and I could make a meaningless song into a deep and dark one.

Here are some of the memes i made this week.




Defining art

As a collective, we humans really like to categorize things. Ourselves, our political leanings, other cultures, types of media and sub categories of the media. Not only are categories and excellent way to sort through tons of stuff, but also in removing a lot of preamble in day to day conversations. While labels like feminist or liberal brings a ton of baggage it gives an indication of what kind of person you are talking too. Sporting pins or other icons representing your chosen category acts like a filter. I would naturally steer away from people sporting a MAGA hat or a Pepe/FBI t-shirt. This saves both me and the other person a lot of grief. Categories and labels has always been an important part of representing yourself. The whole “are games art?” debate and social justice stance that labels regarding self-identity and how its best left up to the person being labelled, show’s us the influence of categories.

Which is why I’ve had so much fun in reading my fellow student’s blogs. In their words you can see a certain uncertainty in what extent this and that falls under the umbrella of digital culture and digital art. You can see this too in the structure of the course. It’s split in three parts, digital art, games and electronic literature. Does that mean that games and e-lit is not digital art? I can see breaking digital art into different facets, but when it’s split into its own category what does that mean.

When it comes to defining digital art in the first place I naturally went to Wikipedia. Siting Wikipedia is as always seen as a great sin, but since anyone can be an editor it also works as a good way to find the median understanding of more ethereal concepts. This hivemind of the masses produced the following definition:

“Digital art is an artistic work or practice that uses digital technology as an essential part of the creative or presentation process. Since the 1970s, various names have been used to describe the process, including computer art and multimedia art. Digital art is itself placed under the larger umbrella term new media art.”

While this is a serviceable start point it’s important to try to flesh it out. This is where the course curriculum comes in handy. Incidentally we have the book Digital art by Christiane Paul. Firstly, she brings a really good point around definition and why defining digital art is a pain:

“Definitions and categories can be dangerous in setting up predefined limits for approaching and understanding an art form, particularly when it’s constantly evolving, as is the case of digital art.”

I don’t envy anyone forced into a position where you must define art. By setting a limit you will always end up excluding innovative pieces that push the boundaries.  Digital art is a relatively new notion, born out of the desire to categorise the outlier to pre-computer art which makes defining it even harder as it’s constantly growing. But despite all this, Paul comes with a serviceable definition of digital art:

“…art that uses digital technologies as a tool for the creation of more traditional art objects – such as a photograph, print, or sculpture…”

And for new media:

“…digital-born, computable art that is created, stored, and distributed via digital technologies and employs their features as its very own medium.”

We can see that the definition offered by Wikipedia clashes with Paul’s. Paul defines new media and digital art as two separate entities while the wiki sees digital art as a sub category to new media. This poses a problem. Which classification should we follow? Categories and classifications are subjective in their nature and their truth is based not in some Boolean fact, but in usage. Even the most common definition of life could also apply to fire which requires oxygen, eats and procreates, but most people would not count fire when deciding what basic right a living thing is given.

My knee jerk reaction is to follow the academic definition presented by my curriculum and I’ll surely use is as my basis in any academic text written for the university. However, there is merit in the tiered setup presented by the masses of Wikipedia. Sub categories allows us to peek between our fingers and jumble ideas while still allowing us to well-fitting categories. Anyone who listens to metal music will be familiar with this approach (please don’t burn me at the stake if you disagree with the classification presented in the graph. I’m but a simple jazz enthusiast which know next to nothing about metal and only needed an example)




So why should we care about categories at all? If it excludes, muddles and is inherently subjective, what is the point? Well… outside of my earlier points about filtering etc, it helps in creation. Sitting in a blank room trying to dream up a new idea is damned difficult. Most, if not all, has run into option paralyzes during our life. The human mind is great at modifying existing thing or dreaming up solutions to problems, but that’s because of limitations. Given unlimited funds and time we tend to over analyse and design everything. This is where categories shine. Want to make music? What category? Immediately you have a framework. You can subvert expectations, but you’re building of off an existing framework. So, by having a category of art which is defined not only by the digital framework of it’s creation but also by it’s link to traditional art you give yourself plenty of room for innovation while also having a framework.

Finally, I want to shout out a few blogs from other students.

First of its Ane’s blog where she in a stroke of genius recreates the feeling of exiting digital art in Spore. She also links a new song to each blogpost (without auto playing them) which I heartily approve of.

Next up is Roj with an insight into evolution of photography. He also sites a very interesting idea proposed by Flores which came up during our lecture. The idea that e-lit and literature will die out in the next half century. While I disagree with the notion I still find it an interesting topic to think about.


Lastly from my study buddy John with his really good “Tweet or die” post. The outlining of the discomfort which comes from blending personas, here IRL and online persona, is something I’ve had on my mind ever since my short stint in sociology and first reading Goffman.

Art of the week

In the lecture this week the professor showed us different types of digital art. At some point pictures of William Latham pieces was shown. The pictures instantly reminded me of a game I played a couple of years ago, SPORE. The game according to Wikipedia is a life simulation real-time strategy single-player god game. You create your own customized creature/species who you control from its beginning as a microscopic organism, evolving it as an intelligent and social creature, to interstellar exploration. There is almost no limit to how you can customize your own creature, and Latham´s art resembles many of the creatures in the game. Below you see a few creatures made in SPORE and some of Latham´s art projects. There might not be much similarity, but I think there are some features that make Latham’s art reminiscent of the animals from SPORE. For me, it gave the art more importance when it reminded me of something positive from my childhood.


It´s hard to reflect on the history of digital art, because it embraces so much, I still don´t quite understand what makes a piece “art” or not, or what makes it digital art. When I think of digital art I think of Shantell Martin, she´s an artist I recently discovered, and her art is simple but yet so comprehensive. The reason why I like her art is because it’s something we all could do. She just need a marker and something to draw on, it doesn’t need to be a canvas, it can be everything from a sweater to a screen. She always draws live, meaning that she doesn´t stop to take a break, she doesn’t have time to think, hesitate or plan. Every time she picks up a marker she is herself and draws what she feels like. It´s really inspiring to watch her videos and to see her explore and evolve her creative side. Martin tries to encourage everyone to explore their creative side, and that’s admirable to see. The video below gives you a taste of how Martin works, who she is and her story.


Since we started this semester I´ve used google to find artists and art that appeals to me, and one day while looking at the minimalism movement I found Dan Flavin. He´s known for using fluorescent light tubes, and his focus were the light itself and the way it sculptured the exhibition space. When asked about the meaning behind his art Flavin said, “It is what it is and it ain’t nothing else”. He started using light tubes in the 60´s, but his art still appeals to the younger generation, we see fluorescent light tubes at bars, restaurants and in signs. This type of light can create an instant setting and make a rather boring room thrilling. It can set the mood if you’re having a party or just hanging out with friends, it all depends on the color and the strength of the light. Colors are so mystical, because they can do so much to a person´s mind, it can influence people without they really noticing it and when its used in lights it´s beaming through the whole room. Below you see two of Flavin´s art installations,  choose them because they’re extremely eye-catching and mystic.



To end this post, I want to show what I’ve been making in lab this past week. After getting a brain freeze for a few days, I finally made a meme. Since it´s a meme and the internet is full of them, it can be quite hard to come up with a relatable one.

Niki & The Dove – You Want The Sun

Have a formidable weekend:)