The worlds are merging!

It’s been amazing coming back to the lectures, seeing everyone in the lecture and discussing with my friends in person again. The week started with me going to the wrong lecture building, so I had to hurry up to not miss Mia Zamoras lecture. The lecture were truly facinating as we saw a show about drones “dancing” in the sky with an amazing scenery in the background and beautiful traditional music.

Sky Magic Live at Mt.Fuji : Drone Ballet Show from Sky Magic on Vimeo. We had a The twitter discussion was very interesting, to share and reflect upon what we felt and thought surrounding the show.

It’s just amazing how with technology we can merge different worlds together. In the drone ballet show you can see the physical world and the digital world merging into one piece of art. The traditional spiritual music, the lights and the flow of beauty from the background gives you the feeling of being in Japan and just gazing upon the fireflies dancing in the sky.

Another piece of art we had a twitter discussion around was Eunoia II from Lisa Park on Vimeo. This one is even more mindbending, literally. The artist is transfering her thoughts emotions into soundwaves with the help of a cognitive brainscanner (EEG headset).

On Thursday we also had a more secluded lecture by Daniel Jung @UiB. He will be one of my lecturers next term, his dedication for having correct sources are intens. Some of the things he spoke about was surrounding the use of software and hardware when quoting the sources of content, how horrible it could turn out and how proffessors rely blindly on software that the sources are correct. He gave us many examples how this is not what you should do, but rather go through them manually.

I haven’t been around to make any digital art this week, so I’m just going to share some more of the works from the gallery I did back in 2017!

Click to view slideshow.

This week has been hectic with keeping up with the subjects as I fell behind a bit last week, but I’m starting to catch up again! There will be a Studio Visit video conversation with Emilio Vavarella next week which I’m looking forwards to a lot!

Thanks for reading and have a great week you gorgeous people!

– Markus Mjelde


Space and time

This week in DIKULT103 we discussed space and time in digital art. The difference between virtuel space and real space. This got me thinking of the worlds we enter in some games, like in World of Warcraft. WoW is a huge virtual world which you can explore and spend your time. I think games like this has a lot of digital art in them. The designs of the world and people in it are all created by skilled artists.

In later weeks of DIKULT103 we are going to explore games more, and I think we started with art so that we can use the connection between art and games.

In the lectures we also discussed different art peieces. We were showed different videos and used twitter to discuss the digital art pieces. At first I was kind of uncomfortable with using twitter like this, but I found it to be a very cool and unique way to see what my other class mates were thinking about the art piece. We answered some questions with the #NetNarr and used the feed to further discuss peoples thoughts and critics of the art. On thursday we looked at Lisa Park’s “Eunoia II”. This video showed a woman surrounded by speakers in different bowls submerged in water. She used a special headset to transfer her brainweaves into sound for the speakers. She transformed her brainwaves into something physical. I found this video quite wierd, but she got her message through and we got a good conversation out of it in class.

Another task this week was to make a GIF. I have always had fun to watch other peoples GIF’s, but never made one myself. When I sat down to do it, I found it to be quite fun, and I descided to post one at 9gag. Below you can see the GIF that I made. I named it: “Me trying to make it to #NetNarr class on time.”

Social Media…

Nearly everyone in my age uses social media. And I think a really good part of the internet is that you can stay in contact with everyone that you know, from all over the world. There are so many websites that we can use. Facebook, Twitter or What’s App are just some examples.
And as always there are positive and negatives parts. If you have shared an information once, it will always stay in the internet. One good point as I already mentioned, you can easily keep contact with friends.
Many students are taking a year of after they have graduated from school. They are travelling and get to know people from all over the world. And after they came back to their home country they use the social media network to stay in touch with each other.
I have already written about that more precisely in a different blog-post.
However, the reason why I thought about it is that we had some kind of a twitter conversation this week at university. We´ve been shown a clip during the lecture and afterwards the teacher tweeted some questions. And everyone over the whole world who wanted could have join it. So instead of getting stuck in our classroom or world we easily have opened our conversation for the whole world to get global. And in my opinion that is actually the fascinating and amazing part about social media.

But we should also take care of not spending too much time online, otherwise we will maybe lose the contact to the real world. My friends are sometimes really angry because I call them only every second or third week and sometimes it takes some days until I text them back. But isn´t it more import to stay in the real world instead of staying in the digital world?

If you are interested in these themes you should check out the following clips. (Sorry, it still doesn´t work to upload videos. So you have to use the links)
How Social Networks Have Changed The World!

A Social Life | Award Winning Short Film | Social Media Depression


2018 A Space Odyssey


Sticker art in Berlin.

Visiting Berlin in 2013 it was virtually impossible not to notice the rich presence of street art. And bumping into a guided tour also gave a historic glimpse into the development of the genre in this city. You’ll find everything from sticker art, to stencil art, to large murals painted by hand. Most of these works are planned and prepared in advance either using computers or by handcraft. Stickers were used both to make subtle changes to signs to change or add to their meaning, and to more or less fully conceal their intended message altogether.




One of the numerous murals in Berlin.

It’s quite fascinating that the public spaces are filled with art like this, avaliable to enjoy for free. This movement seems to thrive despite for the most part being nonprofit, and despite the fact that most of these artworks will fade, dissolve, or be removed. That this is illegal most places is most likely both adding to the motivation of the artists, and shortening the lifespan of the artworks. As this genre has gradually gained more acceptance as an artform it has also found it’s way to art galleries and auctions, either by the artists contributing to the exhibitions themselves, or by speculants removing artworks from the streets to make money.

I was lucky enough to come across a street art exhibition in the Bergen School of Architecture in 2014. The basement under the huge iconic silos were filled with the works of street artists. Of course the question came to mind; When will street art stop being street art? Will street art be affected if you take it from the street sphere, and into the gallery spaces? Or has it developed such distinctive characteristics that it has become an artform defined by its unique expression rather than by which form or environment it’s presented in.


Hope. There’s nothing like hope.

The experience street artists gain from experimenting in their open air studio and playground seems to be very solid education, and they expand their repertoire to other mediums. One of the artworks from the exhibition that really caught my attention was a screenprint called “Håp” (Hope). The idea of it is based on the packaging of a popular Norwegian spread called “Hapå”. All the details from the original is kept, with the exception of the name. Of course this also changes the slogan containing the name into a rather positive message: “There’s nothing like hope”. That the details on the lid is kept adds a humourous touch, as it says “Easy to open”. If you need inspiration to make some art, you might just take a look into your fridge.

The secret and the wolf.png

The first screen from “The Secret and the Wolf” by Myron Campbell



While browsing this week i came across a work by Myron Campbell called “The Secret and The Wolf”. It tells the story of a wolf protecting its book of secrets. When you eventually manage to trick the wolf into losing the book, it becomes small and fragile. This artist makes interactive animations and installations, made from 2d and 3d objects. The visual narrative has an appearance that can be related to memories and dreams, and that could be the reason why the rest of the parts of this work seems even more surreal and difficult to understand.


I think many of us can somehow relate to this wolf somehow as we are selective in what we share on social media. Maybe we wear a mask as we approach this shared virtual space, and the lines blur between theater and reality. Many unknowingly engage in advanced artistry while building and painting facades to protect their privacy and facelift their appearance. works of art.jpg

I wonder how large a gap people can make between their self and their online personality. Oh, how bad this can turn out if these two are forced to “meet” and as they are juxtaposed either nullify eachother, or collapse and develop a black hole. A lot of people make virtual online worlds a part of their real world, and some replace the real world to various degrees, to escape from reality. I wonder what could happen if the borders between these worlds blur or disappear…

In her work “Eunoia II”, Lisa Park goes the opposite way. Instead of bringing virtual worlds inside, she gives us a glimpse of her inner landscapes. She visualizes her feelings by translating brainwaves to sound, via movement, and into a visual expression in the room surrounding her. It does’t really reveal her feelings and thoughts, but still there is a translation of inner movements that can be seen and measured in the outside world. At least it’s a glimpse of what could become possible in the future, and in the end our only limitation is our imagination.

The one when I talk the Beatles

 The whole problem can be stated quite simply by asking, ‘Is there a meaning to music?’ My answer would be, “Yes.” And ‘Can you state in so many words what the meaning is?’ My answer to that would be, “No.” – Aaron Copland

This week in lab we started to dive deeper in analyzing digital art. One single art piece can evolve into numerous of different interpretations. I can´t help but wonder what the creator feels about how other people perceive their art. When someone is talking about symbolism and hidden meanings in a creation, are those things that the artist kept in mind while creating – or are they just “happy accidents”?

I would like to take a closer look at this, mainly at songwriting. When it comes to songwriting, music theory is used as guidelines and explanations to why, or why not, a song works the way it does. If a song is in a major key, it´s a happy song, and a diminished chord is used to create suspense.

The Beatles are considered to be one of the greatest bands when it comes to songwriting, but they are also known for not knowing a lot about theory. On the other hand, they did have George Martin, their producer and often nicknamed the fifth member. He might have used his knowledge to lead them in the right direction without messing with their natural instincts.

John Lennon wrote the song “I Am The Walrus” as a response to learning that a teacher was having his students analyze The Beatles songs. It was a combination of three songs and meant as a challenge to everyone that tried to analyze and make meaning of their songs. This shows that the creator does not always intend for the audience to put too much thought into the final product.

Why does art need meaning? Of course, art can be a great reflection of something like a personal or political conflict, but there´s nothing wrong with entertainment for the sake of entertainment. This also applies to creating. A piece might lose or gain meaning as the years pass by, but it shouldn´t be a dealbreaker when it comes to whether you like it or not.

That sums up this weeks rant, so here is a quick update on other stuff that happened this week. I made a gif, which looks like this:

I also did two DDA´s this week. Here they are:


Analogue to Digital- the revolution of digital art.

Earlier this week I sat down and watched the “PressPausePlay” documentary, and I really enjoyed it! It sparked my interest and gave me some ideas for this blog post. It also gave me a better insight into how the development of technology, availability and digitization has changed how we create, interact and experience art.



Anyone is an artist- the mystery of the professional artist is gone, because anyone can do it. In the first few minutes of “PressPausePlay” it is implied that the digital development in art has had this effect on art. However, the introduction of technology and digitization also allow more people to participate and create art, people that might not have been able to do that without this change in the art scene. This in turn can give us great artists that might not have had an opportunity to develop their creative talent without this digital revolution. The fact that anyone can create art and spread their work online also has a another side to it. One can argue that this makes the digital art scene cluttered with “lesser” art, however one chooses to define lesser art. I guess what I am trying to say is that you might have to search through a lot of art that you do not find interesting or moving before you find something that has an aesthetic effect on you. I guess that, as with all things, digitization, technology and the world wide web has its pros and cons.

With this digital revolution comes access to technology, different media, tools and opportunities to share you work with a world wide audience. This access allows artists and anyone who wants to create something to play around with different tools, media and ways of combining them to create something new. This is quite an exciting thing to me! One of my favourite examples of this combination of different media is the video game “Child of Light” by Ubisoft. This game has this wonderful watercoloured expression, and it is in my opinion a beautiful piece of digital art as well as “just” a video game. I find that I am quite drawn to digital art that has this kind of analogue feel about it, the way “Child of Light” has. The creators describe the game as a living painting, and that the concept art is the actual game art because they wanted you to see the hand of the artist in the game.


I wanted to know a bit more about how the game was created, and I found these “making of” videos on youtube.  The creators called it a playable poem that brings you along on a journey with the main character. This made me wonder, could this game also be considered electronic literature?


To be continued….

Digital art – lots of it

This week we have been looking at digital art again. But this time digging deeper inti the contents of the art, how it’s shaped and how various people interpret it. Before high school came along i was never much into digital art, but after 5 years of media-related courses across high school/university i’ve come across and analyzed quite a few pieces by now. And still to this day i’m introduced to some sort of art piece unlike anything i’ve seen before on a weekly basis.

This time around said piece was the digital art piece “Sky Magic”, which combines Shamisen music, the World Heritage site Mt. Fuji and drones covered in LED lights to a spectacular degree.

With a piece like this, there’s a lot of small things to pick apart. The thing i find most impressive about this piece is the transformation for the drone part of the piece. When drones first became a thing, they were perceived as nothing but stupid toys by a lot of people. But through the years people have now come to terms with them as a utility item, using them for things such as breathtaking visuals in vlogs or as we see in Sky Magic, art.

And combining what was once perceived as a stupid toy with the traditional japanese guitar and the landscape not only shows the evolution of the drone, but the embracement of the relationship between nature and technology.

Speaking of evolution, you thought Sky Magic was cool, right? Well, then you probably didn’t see the opening ceremony for this year’s Olympics in Pyeongchang (i don’t blame you, time zones are funky this time around).

This ceremony also included drones, creating different images directly over the main arena. While Sky Magic contained 20 drones flying around synchronized with a total of 16,500 LED lights attached, the Olympic ceremony could brag about their 1200 drones doing the same thing (you can do the math on the amount of LED lights yourself). This just tells me we’ve still got ways to go and many more things we can do in the sense of digital art when there’s only a few years between these two examples.


Ada Girl Tit

I guess the first reaction would be that the title is something that’s made from having a stroke. But the fact is that it is an anagram for Digital Art where I could reference the first programmer Ada Lovelace in one go. Lastly for those with their mind in the gutter it stands for Ada’s female bird.

But today the subject is remix in art production. The first thought I get when I hear the word remix I think of music. Mostly I think of covers rather than actual remixes of a song.

As a few examples for people that don’t know what a cover song is.

Original for those who lived in Fritzl’s basement:
Ac/Dc – Shook Me All Night Long

Cover version for those with hearing impairment:
Céline Dion, Anastacia – You Shook Me All Night Long

But there are other examples of remixing, such as the featured image I’ve chosen for this post, it’s a remix of the famous picture by Leonardo di ser Piero da Vinci called “Mona Lisa”. But great artists isn’t the ones that can inspire to great artwork with their own personal twist.

It’s said that the great painter Pablo Diego José Francisco de Paula Juan Nepomuceno María de los Remedios Cipriano de la Santísima Trinidad Ruiz y Picasso were inspired by Doménikos “El Greco” Theotokópoulos’s painting “Opening of the Fifth Seal” when he painted his “Les Demoiselles d’ Avignon“.

 The combination of a great artist that gets inspired to create great works of art is a powerful combination that contributes to expansion of culture within a nation or even world wide. But back in the day the inspiration had to come from sources that a artist could get it’s hands on. Would Picasso be able to paint “Les Demoiselles d’ Avignon” without his inspiration from El Greco?
Today everyone with an Internet connection can get inspired with countless projects, pieces of art, music and just about everything that has been created.
 Now I leave you with the open end of a single question regarding what I’ve discussed. With the power of Internet, with countless possibilities of inspiration. Are we better off today creating art than we were before?
One last cover song while you ponder about my question:

Why you gotta go and f*** with the program?

Hello everyone, and welcome back to another weekly update on the blog!

This week we’ve conducted flash readings of two pieces of art (or art videos?) during class. First one being “Sky Magic Live at Mt.Fuji : Drone Ballet Show”, and Lisa Park’s “Eunoia II “. It was a nice exercise where we would have to answer questions in rapid succession via twitter, and the short amount of time we got to answer really made us have to push it into 5th gear. It would be nice to implement some more closer readings of these works (perhaps as a part of a blog post?) later on, but definitely a good introduction to start reflecting on art, rather than the usual “that’s pretty neat!” response one would get from digital art.

During tuesday’s lecture, Mia talked about digital space and how artists explore the worlds within their artwork, and the construction of virtual worlds made me think about an article written by Gareth Damian Martin, where he writes about some concerns he has about a remake of the PS2 classic game, Shadow of the Colossus. The original game received a lot of praise for its beautiful art design and how immersive it is (The term immersive I consider problematic, which I might take up in another post). The game’s design and overall atmosphere revolved around a peaceful landscape, with good enough fidelity to make outlines of what was in this landscape, but it also left something to your imagination; Buildings in the outline of the game world, begging to be explored but out of reach, leaving you to wonder what lies beyond.

The remake of Shadow of the Colossus comes with technology vastly superior to the one used by the original game, with increased fidelity and a lot more detail to the area that surrounds you. Gareth compares the original game to the famous artwork “Wanderer above the Sea of Fog”. Quoting Gareth: “But even more than that, Friedrich’s image of the lone male figure, staring out across the peaks of a mysterious landscape, is really the proto-image for third-person open-world games themselves. Like our avatars in those games, Friedrich’s Wanderer mediates between our external perspective and the internal space of the painting itself. We cannot pass through the canvas and enter the landscape in front of us, but through the wanderer we place ourselves in that world.”


It is through our avatar in this game that we’re capable of exploring this world, and as in Friedrich’s painting, the outlines are blurry, the small details in the background aren’t as clear and visible so that you can fully make out what lies beyond. Gareth’s ultimate point in this article is neatly summarized by one quote, who @dogtrax at twitter made into this lovely image:Dogtrax.jpg

The more described an image is, the less there is for us as a spectator to explore. I’ve yet to if Gareth’s concerns with the remake have come true, but perhaps the game will find new ways for us to explore it, or shift back to the true & tested way. To end the post with a quote from The Wire: “Why you gotta go and f*** with the program?”

Thank you so much for reading this post, and make sure to come back next week for more!


Full link to the Gareth’s article about the Shadow of the Colossus remake:



SKY MAGIC – another form for art

Hello everyone! Sunday´s are always nice, but today it´s a little extra special day. It´s both Mother´s day AND Fastelavn!

/ This week

This week started with us making GIF´s. I’ve been using the GIFs on Facebook Messenger for a long time, so it´s nothing new for me. It´s a funny way to express how you feel, or send something funny to a friend. I also posted a DDA this week on my twitter.  We were supposed to have a lab group this week, and make remixes, but it was cancelled. So it´s coming 🔜.


27990816_1569562329802398_1156114539_o.jpgtweet blogg.jpg

There is a link to my twitter down below 👇🏼

/ Sky Magic

The theme this week has been more or less about digital art, networked art and installation art. Instead of going into each of them and explain, I will focus on what caught my eye with interest. We looked at a piece of digital art called “Sky Magic Live at Mt. Fuji, Drone Ballet Show”. The main focus was on the drones and lighting up the “dark sky”. I think it´s fascinating watching the drones move so synchronized, and the drones have not existed so long either, so it´s interesting to see this development.

drone blogg


These flying machines, LED flying machines controlled by MIDI. I’ve watched drones on videos before, on FaceBook, YouTube etc. but I haven’t seen them being used in this experimental form before and with lights, which made it so nice to look at. This show brought me into a world of technology, and it was seductive. Here is a link to the video, if you want to watch, very interesting: Sky Magic. I feel like the drones are getting more and more popular, I even have one at my home which is really fun to play with (just a regular one). I have even seen the more expensive ones with maybe LED lights and the more fancy ones used at openings on shows, concerts etc. Drones are both used in form for military use or for fun maybe, and are flying machines controlled by a person. (It´s cool that they used drones for the opening at the Olympic Games!!)
The focus on the drones and lightning up the dark sky, may seam like they are trying to seduce the viewer, which works because it´s catching your attention. The way everything is organized, the synchronized drones, LED lights, where the mountain is placed, the music etc. all these things combined together is catching your eye. The music was some kind of guitar. I think they combined the modern (drones and LED lights) with the traditional (guitar music, traditional clothes, nature) for a reason. Maybe to seduce the viewer? Or maybe another reason? I think that these elements combined together, creates a good relationship between nature and technology.