All posts by giulia0509

Last but certainly not least!

Hi guys!
here we are, my last blog post!
this time I continue to surf on internet and I found another piece of E-lit in the volume 3 the name is “Umbrales”.

Umbrales is a work composed from the writings of patients from the Emil Kraepelin psychiatric clinic in the Manuel Velasco National Institute of Neurology and Neurosurgery in Mexico City. The work is a transition space between two zones, a border that implies the crossing of thresholds and testing of horizons. Umbrales invites us to erase these lines, to place ourselves in the place, mind, and heart of another, asking ourselves: who are we to cross from one zone to another? The threshold is the present, from which we can move into light and darkness, past and future.

When you open the web site you have a screen in which there are 4 circles and inside them there is written: FUTURO (Future), LUZ (Light), OSCURIDAD (Darkness) E PASADO (Past).

umbrales pagina iniziale

At first, I clicked “future” and a white board appeared in which you can draw what you imagine thinking about the future or you can see the drawing of the patients of the psychiatric clinic. Under the word future there is written a beautiful phrase: “Everybody imagine, draw the future. The future is a stroke today, a name, a letter”. I liked the metaphor that you have to draw as we actually draw our future. Life also is a drawing, someone thinks that is a God drawing, someone that is our or destiny’s drawing.

futuro 2


Then I clicked on “Luz” and a text appeared. You can change the text moving or deleting words and produce your own text. Under the title there is written: “What happens when you move a word? Do you build new worlds? Do you imagine new desires? Do you make happier your reality?”. This make me think how we can change our story changing our choices as we can change the meaning of the text changing the words.


When you click on “Pasado” a text appears, and this text is going slowly to disappear. This is a really good metaphor, while the words disappear you can feel the connection with your life, when it goes on and the experiences that you did are slowly more and more far from the present that you are living. As the words that disappearing leave a pale back ground, you can also see the representation of your mind where inside there is all yours memories but are confused and, in a  metaphoric way, surrounded by fog.
Also here under this title there is written a really deep phrase: “Words are memory’s issues, that burn us inside, that makes us cry, that makes us smile, some things leave and others stay”.


Then I clicked on “Oscuridad”, here there is a text surrounded by a black shadow and for reading it you have one light that you have to move with your mouse. There is a background music that is really disquieting and under the title there is this phrase: “Some parts of our mind stay sometimes hidden, where our painful, further thoughts remain, that ones that left a mark in our way of live”. This way to represent the darkness and the “parts of your mind that are hidden” is really good interpretation, the shadows in the page is exactly the darkness that you have inside yourself, the darkness that hide all your bad memories, the experiences of your life that you want to delete.


oscuridad 2

All these pages have background sounds that make you feel the meaning that the author wants to express and that are really good matched with the design of the page. In this work there are a lot of multimodal elements as the sounds, the images, kinetic text, animation and links. Thanks to this I could understand better the position as a digital reader because actually without all this interactivity things, the sounds, the drawing, the kinetic texts and also the colors that the author chose you can’t really understand the meaning of the project and you can’t be focused and enraptured as I was.

When I read the activities that I should cover in my last blog post I was scared!
I saw “How to make a twitter bot” and I thought I could never succeed in doing it! But then I choose to try and I follow all the instruction in this page:

If you want to try to do one twitter bot I recommend this page to you!

But, What are bots?

Bots are small automated programs that index websites, edit Wikipedia entries, spam users, scrape data from pages, launch denial of service attacks, and other assorted activities, both mundane and nefarious. On Twitter bots are mostly spam, but occasionally, they’re creative endeavors.


Twitter bots are, essentially, computer programs that tweet of their own accord. While people access Twitter through its Web site and other clients, bots connect directly to the Twitter mainline, parsing the information in real time and posting at will; it’s a code-to-code connection, made possible by Twitter’s wide-open application programming interface, or A.P.I. The bots, whose DNA can be written in nearly any modern programming language, live on cloud servers, which never go dark and grow cheaper by the day.

We introduce bot with Leonardo Flores in the studio visit and also in class. One of the bots that he introduced to us is “Regrets to Egrets” on Twitter. It performs a very simple operation, it takes the twitter stream, it looks through the twitter stream for any use of the word “regrets” and then it removes the r and tweets that phrase that he found with the word regrets but this time with the word egrets.

regrets no egrets

Leonardo showed the example phrase: “In order to survive, you gotta learn to live with egrets”. It takes a psychological statement about regret and learning to live with regret and it turn the meaning to how to live with nature.

Another funny example was Pentametron that looks through the twitter stream to find tweets that makes rhymes with others. When the program finds these kind of tweets it retweets them in order to create a sort of poetry with rhymes.


So, my twitter bot is not so well-structured but it’s a beginning. My twitter bots are just 15 sample tweets generated from a selected data sheet that are going to be posted each hour in my new twitter page:

This is how it looks like now:

my bot

Retweet of my bot!:


We are at the end guys, I started this course completely ignorant about digital culture as digital art or computer games or electronic literature, but now thanks to my teacher Mia Zamora, her lessons and her suggests I have a quite good knowledge of them. Also, all these blog posts helped me to think about the topics we discussed in class. It was a very interactive and interesting course.

I hope you found my blogs interesting, maybe I will continue writing them, we will see.
By everyone!
Thank you very much!


Deep journey into E-lit

Hi guys! This week we didn’t have class so I used this “free time” navigating into the E-lit a little more.

The first peace of E-lit that I found interesting is Golpe de garcia. I found it in Volume 2:

Author description: Golpe de gracia is an interactive multimedia piece that combines text, illustration, audio, modeling, and animation and tells the story of a character who undergoes a “near death” experience; this particular situation also functions as a metaphor for the cultural transitions of the present moment. The text is comprised of three “narrative worlds”: Cadáver exquisito, Línea mortal and Muerte digital (Exquisite Corpse, Mortal Line, and Digital Death, respectively) and four “deepening rooms” (games, reading texts, study, and construction). The work offers several different degrees of interaction that range from taking decisions in order to follow the routes, all the way up to the collective construction of the text, along the way participating in several interactive games. Golpe de gracia also has an educative and communicative purpose, which is to make us aware of, and to contribute to, the development of collective knowledge. In this respect, each of the narrative worlds offers the development of one or several possible actions, different strategies to facilitate interaction, as well as offering a sort of “encyclopedic” environment that eases the process of contextualizing and in-depth search among the several topics particular to the actual narrative.

In Golpe de Gracia Rodríguez Ruiz challenges the reader/participant to traverse a series of layers to decode the meaning behind a series of intertwined stories and metaphors. inizio

I started with “lìnea mortal” and you are like in a game in which you have to collect pieces of history from the people that u meet walking around an island. You have time to do it and there are also monsters that you are going to meet during the walking and you have to kill or skip them but the first choice make you loosing energy. If the monster catch you, you fail and you have to start again.



Then I clicked on “Muerte digital” and there you are a reporter who investigate on the crime of the priest Amaury Gutiérrez. The priest is not in a coma for his cardiac illness but because someone tried to kill him. So you have to investigate and find the criminal. You are in the room of the priest and you have to check all the objects inside it to find some track, but for doing this you have only 2 minutes.

Click to view slideshow.
After finding some tracks you continue the game, now you are in a taxi that will bring you in some places where the priest was and so where you could find the murder. I choose the nursing home there you find people and the description of them. Unfortunately I found only one suspected because then the game didn’t worked anymore, but was very interesting and funny.

Click to view slideshow.
I tried the last door that It is called “Cadàver exquisito”. In this door you have to choose one of the men that are moribund and listen to the words that the visitors are going to say but unfortunately a lot of them are mean and you can try to understand why people are so mean with this man.

Click to view slideshow.

You can also click on “Salas” where you can explore the room and play or reed or study many topic. There are “sala de construcciòn”, “sala de estudio”, “sala de juego” and “sala de lectura”.


I liked almost all these parts, my favorite was “muerte digital” because there is a story but it is not a poem that you have only read, it’s a kind of game in which you have to find the end and the murder playing and reading the characteristics of every character. So you are captured by the story and the game. The first part was also good but complicated to understand what you have to do.
The third is quite a fiction you have just to listen to people and try to find the reason of their words. The only problem that I found was that you can’t change the language so for me was quite ok because Spanish and Italian are similar so I could understand almost everything but for other people it could be not understandable.

I found another interesting peace of E-lit, its name is “Birds singing Other Birds’Songs” of Maria Mencia ( This work by Mencia is an exquisite combination of visual poetry, onomatopoeia, sound poetry, and Flash animation. Mencia records people singing them and attaches the recordings to visual poems built out of the shape of the birds and the language of those transcriptions.
When you click “begin” a sky with clouds in movement appears and on the bottom there are buttons from 1 to 13. Each button that you click has his own image and sound. The images are of birds, but that aren’t images of common birds, that are composed of letters. The sounds are birdsongs. The birds move in the sky under the birdsongs. You can also choose to put all this sounds and birds frame all together. The birdsongs don’t match the visual representation of the bird in this poem, so by giving the reader the ability to select different birds, they can attempt to find the matching sound. Or you can turn them all on and attempt to sort them in your mind.

prima bird



“This work has shown an incredible versatility in reshaping itself into different forms of media and possibilities of presentation and thus of exploration”.

I found a lot of E-lit types but I choose this two for underline the differences that you can find into the E-lit. You can find a story or a poem, or a game, or a visual poetry. That is the cool thing of the E-lit.


Hi guys! This week we completely changed topic, now we are talking about E-lit (Electronic Literature).
What is E-lit?

A work of electronic literature can be defined as “a construction whose literary aesthetics emerge from computation”, “work that could only exist in the space for which it was developed/written/coded—the digital space”.

E-lit has a collection of 3 volumes:
Volume 1
Volume 2
Volume 3


There are a lot of genres of E-lit:
hypertext fiction: it is characterized by the use of hypertext links that provide a new context for non-linearity in literature and reader interaction.
interactive fiction: it is a real-time storytelling  format reacting to input from players. You can find it in a lot of video games as Pokemon for example.
kinetic poetry: is an interactive form that I’m playing with. Words on the screen drift around and are drawn to each other, gradually sticking end to end, and accumulating into phrases. These phrases arrange themselves into successive lines of abstract poetry.
generative text: it is a category of generative art, which  use algorithm to generate, randomize and rearranging existing texts.
locative narratives: it is characterized by location technology such as GPS technology.  Locative narrative embeds their story to particular location using the technology, and users read or listen to them using a mobile device.
cyber poem:  In a cyber poem, a line or a word transforms itself dancing, falling, twisting and disappearing. This is an example:

For those who were children in the early 1990’s the principle behind hypertext fiction will not seem new. Instead, it will serve as a reminder of the “Choose Your Own Adventure” book series.


As an example of hypertext fiction we saw in class is “Twelve Blue” of Michael Joyce. In this web site you can read peaces of a story that doesn’t necessary has a correct order. The order in which you want to read it is your choise, you can click on words, on numbers or on the color strips. In this way each person that read it has a different story or also different characters.
This is the author description of his poem:

A drowning, a murder, a friendship, three or four love affairs, a boy and a girl, two girls and their mothers, two mothers and their lovers, a daughter and her father, a father and his lover, seven women, three men, twelve months, twelve threads, eight hours, eight waves, one river, a quilt, a song, twelve interwoven stories, a thousand memories, Twelve Blue explores the way our lives — like the web itself or a year, a day, a memory, or a river — form patterns of interlocking, multiple, and recurrent surfaces.

Another peace of E-lit that we saw in class is “Like stars in a clear night sky”. This poem starts with a night sky with stars that moves while a man speaks arabic (with subtitles in english). The man says < I am full of stories>, actually a like this expression because make me think that as this man all of us have a lot of stories to tell. So after the speak you are alone with the music in the background and the stars in the sky and you have to choose wich one you want to click and when you click it another story appears.


We saw also “My body- a Wunderkammer”. In this you have a body in front of you and you can choose a part of it and when you click on it appears a text.


An example of interactive fiction as we said are the video games. You can interact with the character writing or talking as I will show you in Facade.
Interacive fiction is called also interactive drama.



This is another video that I found in YouTube that is more interesting because the player is not only writing to talk with the character as before, he is talking and moving.

interactive drama

These are part of the examples of E-lit that we saw in class and according to me they are very interesting. In the next weak we haven’t class so I will search for other kind of E-lit in the volumes and I will show you the ones that will like much.

Hope you enjoyed it! see you next week!


Empathy Games

Hi guys!
After the Easter break, here we are!
In class we talked about empathy. Let’s start defining what the word empathy means.

Empathy is the capacity to understand or feel what another person is experiencing from within their frame of reference.  The capacity to place oneself in another’s position.

We use to be empathetic reading a book or whatching a movie, actually if the movie or the book talk about something that happens in your life you will really like it. Have you ever lost the conception of reality while you are reading a book? it’s seems like your eyes are the eyes of the protagonist of the story. You lose the conception of space and time because actually you are inside the story, the protagonist is not he/she anymore but it’s you. How many times did you cry reading a book or whatching a movie? you can feel the feelings of the characters and in someway that feelings changes you. At the end of the story you start thinking about what it wanted to transmit to you and sometimes you start change your mind.

Now we can find empathy also in video games, they are called empahy games. A new generation of games is confronting players with real human issues. In this games you have to confront yourself with depression, alcoholism, bullying, terminal illness or suicide.
We saw a presentaion of this kind of game in class, the name of this is Hellblade: Senua’s sacrifice. I found this game very interesting. The plot is sets in the late 8th century, the game starts with Senua, a Pict warrior from Orkney arriving at the border of Helheim in a quest to save the soul of her dead lover, Dillion, from the goddess Hela. Senua believes she suffers from a curse, and hears “Furies”, voices in her head commenting her every actions, notably one, the Narrator, who is aware of the player’s presence and talks to them. She is also followed by the Darkness, a dark entity at the core of the curse.
In this game you feel connected to Senua and sometimes you are scared of the voices that she heard. A lot of people that played this game said that thanks to it they understood how people with psychosis lives and how deal with them.


Ryan Green is the creator of That Dragon, Cancer, a game about a young boy suffering from terminal cancer. I saw the presentation of this game by Ryan and it was very touching, he said a lot of right and deep things.

Click on the image if u want to listen to it:


I wrote some of his words, actually I couldn’t catch all of them because he speaks so fast but I tried to catch the important concepts.

He said: ” I want to share with you what means to be father of a broken child”.  He was criticized because people said: “cancer is not a game” or “you should have made a film or a book about your experience” or “who is going to play that”?

He answered: “This is where we go to remember my son, I want to tell you how his life changed and how important he was, would you walk with me for a while? would u like to hold him, play with him, make him lough, if I said that would I change the way you thought about video games about cancer?
Play is how I connected with Joe, play is how we connect with our children and it becomes the primary form of conversation and connection with them, that’s why this video game is so appropriate”.

Another concept that he said is:

“So many of the games in our industry are defined about their mechanic, the act of doing, we jump, we collect, we shot, we run, we destroy and we fail, but most of the time when we fail we can try again until we win. In the real life we can’t do it.
They tell us that our value comes from a productivity and they divided us into winners and losers and so our illness is the penalty for our own faults and the worlds problems are somebody else fault.
Is It true that our value is defined by our productivity? Is our worth defined by our work? I don’t believe that. I think that the act of doing is our primary goal and value in life. In our experience our life changing moments are usually not defined by what we did for ourselves but what somebody did for us”.

That is true, we like games mostly because in that you can do a lot of things that in the real life are not possible, like try again. In a game if u die u will resuscitate and play again, and what about the real life? that’s not possible and I think that this video game helps us to think also about it. That’s why our value is not defined by our productivity or by our work but by our actions. Life is not a movie or a song that you can stop and watch or listen again that’s why time and actions are important and defined who we are.

“Player has an invitation into the world of the designer. In this videogame you can take care of Joe”.

“Empathy is defined as the ability to understand and share the feelings of another. The problem with empathy is that unless you lost a child you have no idea what it is like to be me.
When players play games they bring themselves into the world, they bring their morality, their way of view, their spirituality and that is going to affect the way that they receive the game and what they care about.
More than empathy for the creators video games required empathy for the player and in that empathy in that mutual understanding there can be conversation, intimacy and connection.”

Why a video game? Because I wanted you to love Joe.

So this video game and mostly his presentation of it tuoched me a lot. I think that we can learn from everything, from books, from movies, from days, from time mostly from life in general, so why not from a video game?
I think it’s better a video game that teach you something than video games that make you just have fun.

Mia’s textransformation!

Hi guys!
Here we are again 🙂
This week was the last before the holidays! On Tuesday I went to the Mia’s exhibition and it was really good! That exhibition talked about text transformation from the analogic way to the digital way.


It was really interesting  and a good inspiration for start to think about the change of the text throungh years.
If you think about your grandmother and your grandfather and how they used the textuality you can see the big gap between they and us. They used letters to communicate and after you wrote it and sent it then you had to wait for the answer and this process wasn’t so fast as today. You could wait one month before receive the answer. Now we have internet and computers and phones. All the technologies during this years have sped up the communication and made us connected as the work of Mia shows.
You can see the connection in all these filaments that braid each other and made a spider web and in this web there are papers with old kind of texts and the new ones, like the QR code.


It was interesting passing through different kind of texts, now you can only put a code on a paper and then read the information through your phone, and the information doesn’t have to be something written, it could be also a video from youtube. Now you could have only a link on a paper and not necessary a text.
Another thing that I liked was the metaphore of the leaves that Mia said: ” Like leaves falling from the trees, we are shedding these old frameworks, and growing something new”. That installation in fact could seem also a big tree and the paper that are hung on the filaments could seem the leaves.
One question that I was wondering was “Why the paper are hung back to front?”. Still now I don’t know the answer maybe it is something done with a purpose or maybe not.

While I was looking around the installation and reading some paper I found a book that I love! Not only because a love the story but also because I love that it is an old book!

I have some difficulties still now imagining books not made of paper anymore but on a tablet. I think that also the electronic literature is art but according to me the “electronic” makes art lose something, the feelings of the paper in your hand, the smell of it and the pencil in your hand that underline the important phrases for you.  So I think that all of this new literature is considered art, it’s amazing just to think about the evolution, but the old things are always part of this art also because they are the source of inspiration for the new one.

There was also a game to play. There was a box full of papers from newspaper or peace of poetry and with it you had to compose a new text and paste it on the white board. This is what I did:


It is not an amazing poetic text but it’s something xD

So during the representation I decide to tweet a photo of it.


It liked a lot and also someone retweeted it! I am happy that you liked it.

MyGiuliaBlog 2018-03-18 23:44:30

Hi everyone!
Today I would like to talk a little bit about the game that I use to play and that I like very much. The name of the game is Lineage II Revolution. It is a MMORPG  (massive multiplayer online role-playing game) and it is a fantasy game published by Netmarble.

I discovered this game thanks to my brother in law when I was 10 years old and I used to play it on the Pc. Now is different, after a lot of expantions Lineage II become Lineage II revolution that is the one that I am playing now and it’s on the phone not on the Pc as before.

This is the trailer of the game:

Lineage II is a role playing game sets in a fantasy world in wich you have to improve your pg alone and also with other people that could be your friends or your clan.

Let’s start the game:

This is the start page, you have many servers mine is Hardin01.

CatturaThese are my pg, the first one is a mystic specialized spelsinger, the second one is a warrior that is not specialized because is level 22 and you can specialized your pg when you are level 31.

These are the different classes of the game:


The classes that are more valued are tank because attracts the enemies and healer because can heal the member of the party.

Every pg has Hp (health points) that is the life, Mp (mana points) that is the energy that you use for make magic and the Pc (power combat) that is the power that the player has based on all the characteristics that it has.

So the game consists to level up the pg through many things:
1. Quests that are divided in main quest, daily quest, weekly quests, clan hall solo quests and clan hall quests.
2. Dungeon: every dungeon gives you different rewards that could be experience, money, equipment, runes, magical herbs, equipment for your pets. All this things can help you to improve the stats of the player.

There are many kind of equipments diversified for each class and also divided in PvP (Player vs Player) and PvE (Player vs Environment).


cattura 5

The blue equipment is the PvP one. As you can see there are a lot of things in the inventory. I am not going to explain everythings because it will be too complicated, but as you can see in one of the pictures there are also crystals that improve your equipment and each one has different characteristics for example evasion, physical attack, curacy, hp regeneration etc..
You can earn this characteristics also with the monster codex. Every monster that you kill release a monster core and collecting them you can receive better skills.


Every player has different pets and also these pets have equipments and characteristics that help you to be powerful.

During the game you have the possibility to join one clan. With the clan you can face dungeon or boss that you cant do alone. I think that the possibility of sharing the experiences in the game with other players to help each other is one of the best things because you can also talk during the game through applications like Discord or Skype and organize clan events or dungeons and also talk about your business if you want!

The clan has a clan hall in which you can have daily rewards, do feasts and there is also the fire place that gives you experience (more people there are in the fire place more experience you gain).

For example this is my clan and my clan hall :):


The game is actually free but as always there is a shop where you can buy with adena, red diamonds, blue diamonds and friendship points. There are people that usually buy somethings in the shop, according to me is not useful I use to spend time and game to improve.


About PvP there is the Arena where you fight with other players and every time that you win you earn honor points and collecting them you can level up the honor rank that gives you statistics bonus.


In addiction to the arena there are also the open siege, the fortress siege and castle siege.
In the open siege you fight 30 players vs 30 players. In the fortress siege you fight with your clan vs another clan to conquerer a fortress. I don’t know what happens in the castle siege because is closed now.


This is more or less the game that I play, we can talk about it more deeply but in this post blog it will be complicated.

In class there were other students who talked about other games like City Skylines, WOW, One hour One Life, Dark Souls and Senua’s Sacrifice. The more similar game to Lineage was WOW in fact while Eirik was talking I found a lot of things in common with the game that I play.
But the most interesting one was Senua’s Sacrifice, I have never listened about it and all the characteristics that this game has are very beautiful. I love the idea of the representation of yourself with the player and with all her difficulties. I like also the graphic and the sounds that are more realistics.
This is the game trailer:


At the end I really appreciate the comments of the players who said that this game helped them to realized how the people that suffer of psychosis live their life and how it is hard or how this game helped them to face up to their fears caused by something happened in the past. I would like to try this game sooner or later.
Also the warnings that the games give you before start to play are really shocking. That give you the chance to think also about how this game can influence you emotionally. This is a topic that is more discussed today, a lot of people have denunced games for the impact that this gives to people and mostly to children. People said that games that talk about wars in which you have to fight and to shoot other people in some way influenced who plays this game. In some way it could be true but as some studies said, people that expressed for example violence after playing this game have some violent characteristics in their genes, so the problem is not only of the game itself.

At the end I think that games in some way are expressions of ourselves, you will put something of you in every players that you create and also is a kind of escape from the reality, sometimes everyone needs to escape and games as movies are good ways to do it.



MyGiuliaBlog 2018-03-11 18:41:34

Hi everyone!
After 2 weeks of break here we are!
This week we started to talk about video games, a very interesting topic. I thing that everyone once in their life have played videogames in different ways.
So all of us are gamers, but which kind of gamer?
In class we divided gamers in 4 different types:

Casual Gamer:  a casual gamer has a casual attitude to gaming. It is something of a light hobby, used primarily to unwind and relax. This person won’t really know very much about gaming, as they will not actively attempt to research anything. Their motivation is more about relaxation over “challenge”.

Social Gamer: A social gamer is one who is motivated by connecting with other people through gaming.  Their gaming habits are determined by their social circle. They tend to play multiplayer games ranging from first person shooters like Call of Duty, MMOs like World of Warcraft, MOBAs like League of Legends, and cooperative worldbuilders like Minecraft.  They are drawn to games with a strong online community.

Specialist Gamer: The specialist is a less a hobbyist and more of a passion player. The specialist gamer knows what they like.   What sets a specialist apart is the focus on getting the most out of their gaming experience.   They are not looking to play every game, they are looking to truly and fully play every part of specific games.  

Expert Gamer: The expert gamer is not specifically someone who is highly skilled at games.  Rather, they enjoy reading about games, researching games, and following the video game industry. The expert gamer enjoys reading gaming-related websites, posting on gaming forums, watching trailers and “Let’s Plays”.  They love game conferences (by watching them live or attending them in person) in order to know about as many games as possible.

Which one do you are?
I think that I can’t classified myself in only one type. I reflect myself in the fist one and in the second one. I am a casual gamer because for me gaming is a hobby I don’t use to play every day I usually play when I have free time and I want to relax myself and I am not an expert at all, in the other hand I am a social gamer I use to play with other people and chat with them during the game. I think that playing with other people is more funny, you can share opinions about the game, we can help each other and sometimes when you become close with the group you can also share things about your life.

I started to play games during my childhood. At first I started playing Spyro on the Ps 1, I really loved that game I still hope that a new version will be released for the Ps4. I also played Sonyc on the Ps.

Then I started playing Super Mario and Pokemon on Gameboy Color one of the fist model and I had played these games also with Nintendo ds.

When my parents bought me the Nokia 3310 I played Snake.


After I began to use PC and I played Pacman, Puzzle Bubble, The sims, Neverwinter Night, World of Warcraft and at the end the game in which I am still in love that is Lineage II.  I play it still now but on the phone.
neverwn  220px-WoW_Box_Art1 Lineage-2-Revolution-for-pc
I played Lineage II thanks to my brother in law, he passed on me his passion for gaming when I was 10. This will be the topic for my next blog! I will explain you how my favourite game works.

All this thinking about the games I played in the past makes me nostalgic!
It’s passed a lot of time and a lot of things are changed. For example at first we used to play with Ps or with gameboy now we play with ps4, Wii, Ps4, Xbox and Phones.

This is what I used for gaming in chronological order:

cronologia giochi

This order reflects also the annual global revenue for video games that we saw in class.


We are starting to use more the phone for playing than the console. I saw this change also with the game that I play and I used to play because before that game was only for Pc now they invented the version for the phone.
That’s why the phone is more accessible, everyone has it, you don’t need to buy the console for playing. So more consumer.


I think that games are a good hobby because you can enjoy it alone or with friends and also while you are playing you always train your brain mostly in the games in which you have to find solutions to move on the story.
At the end when you find solutions, when you finish the game or when you see that you are improving your charatacter you feel proud of what you did. As we said in the lesson you start as a noob and than you became an expert!




Hi guys!

This week came up the topic of the selfie. We have an assignement called SelfieUnselfie that I want to do here in my blog as a beginning for talking about the selfies culture.

This is the selfie that I chose:


I chose to post it at first because I liked it, as everybody do I think. When you do photos the one that you liked most you usually published it.
What does the image reveals about me? at first this image could reveal that I was happy, I was in summer time and maybe if you look at it on facebook you can see also where I did it so you know that I was in a holiday in Calabria in Italy and so on.
I think that this picture could show one of the most importat quality I have and I love that is expressed in my smile. So I am a sunny person, I love smile, have fun and live my life in a sunny mood.
Otherwise in this image a lot of my qualities are missing, for example that I am a really organized person – or maybe I tried to be one – or that I am peaceful I don’t like arguing, I grow fond easely and a lot of other things that I can’t mention here because you have to know me for discover them. For sure I know that I am much more than a selfie, as everyone is. I don’t think that a selfie might limit an understanding of who you are. It could say some aspects of you but you can’t know someone thought pictures.

How could I present a part of who I am with a different kind of image (Unselfie)?
I think that we need a lot of images for present ourselves, we are a lot of things depending on the moments that we are living.
One thing that really represent me is expressed in this image:

 This picture obviusly is not my creation , but this animal and the concept of freedom and love that it expressed is part of me. I remember one night that I was with some of my friends and someone asked: “If I said to you that you have only one day for live your life and then you will die, how would you like to spend this day?”. I answered: ” riding an horse in a limitless meadow”.

So this is a little bit about myself but I prefer to be known through words and experiences and not through images or selfies. I usually use selfies and shared photos as a memory.


So nowadays selfies are an ordinary thing. Everybody use it in social media like Facebook, Instagram or Snapchat. In these apps you can modify photos also changing your face. It’s funny and it is usefull for people that are not confortable in sharing their image. Selfies seem to be addictive also because the society is changed. In this society you need to be liked and social networks are the mediator for this. More likes you have more you are popular and more do you feel good with yourself.  There are also people that work with their image on social network, they are payed for doing selfies with specific clothes of one brand. So selfies are a pleasure, a work and also a challenge.
Everybody wants to do the most beautiful or the most dangerous selfie.

Ervin Punkar climbs to Catturagreat heights to take captivating selfies. Here, he stands on the top of the highest tower in Tartu, Estonia, at sunrise.




Cattura2Daniel Lau, Andrew Tso, and a woman identified as A.S. perched atop Hong Kong’s fifth tallest skyscraper, The Centre, as Lau took a selfie video in 2014, according to CNET. The tower is more than 1,000 feet tall.


selfie 7-19851-kR1E-U11011432287007E8E-1024x576@LaStampa.itThis challenges could be really funny and interesting but sometimes they could be really dangerous. Wu Yongning 26 years old from China died while he was doing a dangerous selfie. He fell from the 26 floor of a skyskaper. He did it for money, he supposted to take 100.000 yuan for doing it.


The main question is: why we need it? why we have to like to someone to be happy. There is a film that talks about the topic of “likes” and dangerous challenges that make you liked. The name of the film is Nerve. It is about an online dare game, in which people compete with each other to win the big prize. Things get worse when the tasks get increasingly dangerous and lives are at stake.

So at the end, do you really think that a selfie and likes make you better? Are they expression of who we are? I think that we can do it for fun but not like something really importat for our life. We can’t live with the idea that we have to receive likes to feel important. We should also feel good with ourself without any kind of filters. We always modify our selfie to look more beautiful because of our society stereotype that makes us not confortable with our image.

So this is what I think. And you? What do you think?.




Changes of Art and Literature

Hi everyone!

Lessons are going on and topics keep increasing! This week we talked about digital art. The high school that I attended in Italy is called “Liceo Classico” and it is focused on classic studies like Greek, Latin, literature and art. My studies were concentrated mostly on ancient art from the Prehistoric Art to Pop Art. In italian books, even if we are in a digital era, it’s difficult to find enough information about Digital Art. We are much more focused on ancient art as  it’s difficult for us to adapt to the evolving concept of art. It’s hard to consider digital creations art.
For example when I think about art I imagine this:

“La creazione di Adamo, Michelangelo Buonarroti”

Or this:

“Van Gogh, Starry night”

So when I think about art I think of paintings or works that are handmade. These pieces of art cannot be created by everyone. However now everything has changed. Art is on a screen, it is produced through computers and anyone can be considered an artist. If you compared the pictures that appear before with the contemporary art, such as the image production and the digital art below, the first impact is notable.

We saw an example of an image production referred to as “morphing”. An artist of this artistic movement is Patricia Piccinini. She is interested in mutability of life and in my opinion she represents it in a strong, impacting way. Her works are really impressive, I would say also strange especially if we compare it to ancient art. However, if you are willing to think outside the box you can captivate the really deep meanings she wants to transmit.
Look at this image:

The Long Awaited, Patricia Piccinini

At first when I saw this picture and the other works of Patricia, I felt a little bit disgusted as well as intrigued. So I went on her website to try to understand her thoughts. The artist in not interested in portraying what is considered beautiful in her works, but concepts that art can transmit, like the concepts of belief and reality or the concept of beauty.

And what about the digital image? The digital image is encoded. It does not record or reproduce physical reality. The digital image consists of discrete modular elements, pixels based on algorithms, mathematical formulations, bits etc..
How you can see now you don’t need colors, papers, brush, pencil but the computer, algoritms, programs. Everyone with a computer can do it.
One artist is William Latham  who represents Transcending Naturalism. He uses algorithm for create images.

So how you can see art in many things is really changed.


Now more than before with this new kind of art we have the copyright infringement. When you put your work on internet everyone can take it. So it means that there could be many copies of your work. But if someone takes  your work and modifies it, this work can become an original work too. Like the “LHOOQ”.

If you think about literature what do you imagine?

If I think about literature I imagine “The Divine Comedy” of Dante, “The Betrothed” of Alessandro Manzoni. I studied this as literature.
Also in this case everything is changed. Now there is the E-Lit (Electronic Literature).  This is the definition of E-Lit from Wikipedia:

“Electronic literature or digital literature is a genre of literature encompassing works created exclusively on and for digital devices, such as computers, tablets, and mobile phones. Some platforms of this new digitized world include blog fiction, twitterature as well as facebook stories”.

So you just have a computer, a tablet and internet then you write something online and you are a writer. Also what you write is literature.

About this topic we had a special lecture
my tweeton Wednesday from Dr. Leonardo Flores. His lesson was entitled “Third Generation Electroninc Literature”.

He also gave a definition of E-Lit:

E-Literature is language centered art that engages the expressive potential of electronic and digital media.

He described three different generations of E-Lit:
The first (1952-1955): is pre web experimentation with electronic and digital media.
The second (1995 – present) innovative works created with custom interfaces and forms.
The third (circa 2005 – present) uses established interfaces with massive user bases.

We saw a lot of work examples of these generations that were really interesting. I am not a genius with the computer and watching the previous experiments and the latest ones was beautiful. A lot of years ago they could do what I can’t do now 160001106-711b91e8-f767-46a8-8378-bc47c802706b
Some example are:
“Loveletters” by Christopher strachey (1952) first machine love letter generated.
“Uncle Roger” By judy Malloy (1986): First web version of a poem.
“Pinky and the brain Title Sequence” (1995) that was amazing for me. I loved this cartoon!!!!!!
At the end he showed us a lot of funny and interesting things on the web. One of my favorite discoveries was Pentametron a bot — represented by Shakespeare’s face framed by the classic Twitter egg — that seeks out public tweets written in iambic pentameter, which it then retweets in rhyming couplets.


Or the “Tiny star fields” that is a really simple page but has a lot of followers!


So at the end Art and Literature are really changed like everything always changes. Someone during the lesson said that literature will die. I don’t think that it will die but I certainly know that it will change again.

Digital Life

Do you think our lives are the digital lives they seem to be? How much time do we spend on the internet with our phones or our computers? Are we aware of this time?

Two weeks ago I started a new course called “Digital Genres: Digital Art, Electronic Literature, and Computer Games”, during the class the teacher showed us a video that made me think about the questions that I wrote above. Let me show you the video:

This Panda Is Dancing – Time Well SpentCattura3

“It’s like my attention is kept systematically raptured by algorithms that know exactly what I want”. Really! It’s always like this! For example, if you search “dog” in Google, on every website that you can click on, publicity about dogs appears. Through algorithms, the internet always knows what we want according to our recent searches and what captures our attention for a long time.

Have you ever started an episode on Netflix and after hours you have still been watching the series? During these hours you are not aware of all the time that you spent on Netflix. This is not fortuitous! Under your Netflix page, you have the count down clock that invites you to watch another episode, and you always click on it! It’s psychologic!
So the man in the video said: ” See, it seems the decision is already made for me, the countdown clock’s moving there it goes”. “I need to sleep but you made me want this more”. That’s right! You need to sleep! But you don’t feel tired, you only feel that you want more.

And what about Facebook, or Instagram, or Twitter? I guess that You have a lot of friends on it. Do you know all of your friends on this app? Maybe not. Are they really your “friends”? And we don’t know why, but we need to share with them our jorney, our experiences. We usually post on Facebook what we ate for lunch, or for dinner, we post what we are doing in the evening, in the night. But, why do we need it? More importantly, why do we need likes on it? I think that internet is like a drug, like an addiction.
You can’t do anything, you can’t say no to internet because everything is online now. I’m not saying that it is not a good thing also! Of course you are connected with everybody in the world, you can buy many things on the internet quickly!. It’s really comfortable of course, but in a way there are a lot of things against you.

Think about your privacy. Do you think that you can have your privacy on the internet?Everyone can take your photos. If someone wants, he can know where are you or where have you been thanks to the GPS.

In the end I think that we lost a lot of time on the Internet. We forget what it means to stay out with your friends and have fun without thinking about your notifications, about all the Whatsapp that you received or how may likes your post has.
If we leave our phone at home, or if it is uncharged, we feel lost. But think: How did our parents live without all of this technology?

So how the video said: ” The future is not all screens, it’s humanity enhanced”

Imagine a future where technology is built on our values not our screen time.