All posts by Isabella

A reflection waiting to be published.

With time and technology evolvement has art developed and become such a vast field with different forms, and more aspects of art has emerged.

Art going digital gives artists more options. Imagination is put to test with “endless” opportunities. Art is opening up for the thought that anything is possible and putting thought to action becomes easier.

Today we have different forms, may it be installations, software art, net art, electronic literature et cetera. Art has transformed from “observe and interpret object” to possibly require engagement and interaction with audience to perform. Art nowadays also vary focusing on esthetics, making a statement to having a functional purpose.

By using digital component art can change for “the better”, but also for the worse. The evolvement has made a change in the society. Usage of editing program, the tweaking on photos, manipulation, deciding what beauty is, has shaped a part of our society today.

A Google search gave 7,580,000 options on “photo editing” under a second.

photoed

Oxford Dictionary define art as “ The expression or application of human creative skill and imagination, typically in a visual form such as painting or sculpture, producing works to be appreciated primarily for their beauty or emotional power.”

Bjarne Melgaard is an example of artist taking advantage of digitalization, mixing up and playing with both analog and digital art.

Bjarne Melgaard, Exhibition
Melgaard, Exhibition “White Columns”, 2013.

 

“The medium is the message” -Marshall McLuhan.

Reflection week 7 – empathy games

According to Jane McGonigal ”games are providing what reality cannot”, and with games optimal experience ”flow” can be experienced immediately.

When we need some action in our life we play, when we are bored we play, when we are alone we can play to be social, when we have little knowledge, we can gain knowledge by playing. It is all up to the creators. I believe that the field of games is so vast, we don’t even know! It is really all up to the imagination of human kind. I think I mentioned this briefly in a post previously.

In a lecture in March we were to play a game based on empathy and answer questions on Twitter. Because I did not answer on Twitter I thought I would answer the questions her on my blog 🙂

I played the game Spent!

Q1: Share about the game you played – how effective was it?

spentt

Spent address American life in poverty. The game is interactive in a sense, where you as the player get two or more options, which leads/steers you on your path. You have to find a job, a place to live, choose insurance. So, in a sense it is a game about growing up. At the same time, it is not – at least not what I have experienced in Norway.

Spent introduces challenges most people (in Norway) would never stumble upon. For example, if I were to be sick I would call in for a sick leave and still get paid. If I did not show up for work in Spent, I would not get paid. I had to go to work, cause apparently (in the game) I had a kid, bills and it turned out I had a debt of 7 000 dollars. Then suddenly (!) the bank was charging me for being poor! What is this?? The game got me extremely frustrated! (Notice all my exclamation marks) I started thinking; if this was my life I would probably sign up for a gang and become a criminal or even worse – commit suicide. So, to sum up: My opinion is that the game is effective! How ever, I must admit that I did not make the requested donation afterwards. So, maybe it wasn’t as effective as I though?

 

Q2: Can empathy really be created through game play? How would we know?

believe that empathy can be triggered through game play. I think empathy games should be a part of obligatory learning from early on. How  would we know?

feee

Well, my guess is that the best way to find out is to enroll empathy as a part of a course in school at early stages and have the students do some sort of tests to see how they score. Everyone is individual, but maybe this can be away to strengthen their moral compass.

 

Q3: How well does the experience create care/concern? 

As you make your choices in Spent, statistics are being presented to you. My experience with Spent is that the statistics help make the situations, the challenges and choices in the game, feel more real. In the game you are fronted with obstacles people meet every day!

 

Q of the day.. How can we measure the effectiveness of an empathy game?

Reflection week 2

Reflecting on the subject of data tracking, inspired by Brett Gaylors web documentary serie “Do not track”.

Gaylors docu-serie “Do not track” concentrate about privacy, how your (nearly) every move is being watched and tracked. As this semester has evolved, so has my appreciation for privacy and fright of loosing it.

The documentary woke me up, and for a moment got me terrified of my iPhone flashlight! Isn´t that just crazy! Check out episode 4 “the spy in my pocket”. First thing to do: turn off geo-location! ha ha, give it maximum 2 days and you have to turn it on, either for maps, snap chat or other apps. At one point I gave it a thought; that “anyone” can track me down and knock on my door..  Well, “they” don’t really want me do they. They want my data, my statistics, my whereabouts so that I can help make them rich.
While writing this down I felt like such an exaggerator. After given it a second thought, I am not – at all!

Check out Do not track  here!

We have been given these amazing solutions, shortcuts, and now we don´t know how to go on in life without them. Just a simple example, Bergen´s travel planner app “Skyss”. With geo-location on you can find stops nearby, with geo-location off you need to figure out where you are and then walk around hoping to find a stop, the right stop. It feels like a silly example, but I have been in this exact situation numerous times and it is a hassle! And as you now have put your geo-location on, you are located.

A friend responded to my interest of data tracking. She told me about tracking through gps. How I am tracked; what I am looking at, how long I am looking at it, then to be reminded of the product on my social media. Note: I have not done any research on this.

We will always be exploited for advertisement, in some way or other. Sharing is caring, why not recommend that genius product! Everyone has to know about it, it´s life changing! In some cases personal aimed commercial/advertisement might be considered beneficial. How ever, I believe that knowledge and transparence is the key. The freedom to choose if you want specially selected ads for you or random ads. And the knowledge to understand when ads are based on your tracks or not.

I got notified on Instagram that they are now filling up my feed with advertisement based on my click-history and picture-watch-duration. If I look at a picture of a purse for a longer time, you bet I will be seeing that purse again. A month ago or so I came over a desk on Instagram (on my iPhone), a beautiful Italian wooden desk. I started google it (on my computer), in search for price.. (expensive) The desk is still haunting me!! It is everywhere, online, every other day!

The saying ”If a product is free, you are the product” is a valid allegation, to a certain extend.

On one hand data tracking is frightening and freaking me out! At the same time I find it extremely interesting. I am glad to have some knowledge and insight about data tracking and advertisement.

 

I need to learn more about this! I have so many thoughts and questions, and I don´t want to make any wrong statements.

Who decides the rules?? week 6.0

When building up the rules and aesthetics for a game there must be a lot to have in mind and take in consideration.

Who are the target, in what context should this game be played and what should be the outcome?

I was thinking about for example a shooting game, where first (?) player are out to get “the bad guys”. Who is the first player and who are the bad guys? How does one represent the good and the bad without anyone, for example person, organization or minority taking offend? Should the characters look like humans, what kind of color would they be? How should they dress, and which colors? I have been running colors through my mind and I associate every color with something.

Everyone got offended in 2017, at least in Norway… I´m not just thinking of how games aesthetics might offend someone, but also how the aesthetic contribute to player´s attitude, feelings and opinions. How a game alone and parallel with society can have an impact on a person and maybe even change perceptions. I´m noticing that I´m steering this in a negative direction, how ever, it must be important to take this into consideration and be aware when producing games. Must it not??

On another note. I believe that some people change for better or evolve in a positive direction after interacting with others online or through game. What if a game can help you gain confidence, help you get to know yourself better, help you dare to take place, show you what you are good at, what if a game can make it easier for you to go out that door and be you. What if there was a game that can help you figure out possible directions or life paths, a game that would help you maybe water thee seed that once was planted in your mind.

Did this end to deep? I just had to get my thoughts down and out there. I am probably not the first.

Before I wrote this I did not google, so I think that will (or at least should) be the next step.

And HEY I´m wondering!! How big of a deal is politics when it comes to games??

Found my place in gaming

Wow. One week in and I have found my place? I got mixed feelings just by writing that sentence. I feel a sense of relief, but I also got this serious feeling; like I got in over my head and “I don’t really know anything about it” kind of feeling.

When we moved over to gaming world this week I felt small and with lack of knowledge, but excited. I don’t have any experience with this. “This” being gaming.

I come to think of games like shooting games, then car games comes to mind and of course (even though I have no experience nor knowledge) role-playing game. Based on the different kinds of ”gamers” that were presented in lecture, I discovered that once upon a time I actually was a gamer. I would call myself a previous “casual gamer”. I don´t play games nowadays, but when I was younger I played tetris online and PC game Flåklypa/Pinchcliffe grand prix. I can recollect to have actually thought “I´m gaming” once, ha ha! This was about the age 12 and my friend´s big brother had a Lord of the Rings game. I remember the feeling of joy and that my adrenaline kicked in a couple of times.

___

As a social human being and previous “casual gamer”, for now, my interest goes for the aesthetic dimension of games, and that is how I will approach gaming.

Ok, so I may have exaggerated by saying that I have found my place but I have figured out my approach to this subject and according to the schedule we will focus on aesthetics and culture this week!

SIDENOTE: Listening to Your hand in mine by Explosions in the sky whilst wrapping up this post and I just realized that there are so many powerful word starting with the letter “E” – my favorite is empower.

OFFICIAL NOTE TO SELF and challenge: Delete less

GAME ON!

Just a little hello

Hello blog, hello fellow students, hello world.

Let me introduce myself. My name is Kamilla Sara Isabella, soon turning 26 and currently living in Bergen whilst studying at University of Bergen.

I will be posting weekly to update you on my digital progress.

I created the blog in 2014 because of a digital marketing course I had in Oslo. Every now and then I think about the blog, I think about posting – sometimes I ended up doing so and some of those posts has been deleted and left are a few pictures.

I imagine that this blog will be my silent sparring partner during the course Network Narratives (comments and inputs along the way are appreciated), and hopefully through the rest of my journey within Digital Culture.

After these two first weeks I feel that I have gotten a taste of what this spring will bring. Along with this blog I have created a twitter account. I am not especially active yet. I hope to find the tweeter(?) in me, because up until now it has not really been my kind of platform.

As well as having a feel of the course it is already having me think about my direction in the digital field. We had a studio visit with Brett Gaylor. Gaylor is the filmmaker of the documentary series “Do not track”. The series as art was cool and and the subject of tracking is both exciting and scary. It lead me to think about what this can mean to me in terms of my own privacy but also workwise.

Time to show you my “accomplishment” this week. After been given 30 minutes to create a meme, which is something I never have done before this is what I ended up with.

meme

 

Here I am. I will see YOU next week.

God søndag!

– Isabella